Build momentum
Hold ←/→ or A/D. Jump with Space, ↑ or W.
Build momentum, aim carefully, keep the rhythm.
Hold ←/→ or A/D. Jump with Space, ↑ or W.
Hold the left or right half. Libre bounces automatically.
The tower speeds up every 30 seconds.
Wider, better aligned early ledges followed by gradual difficulty without platforms filling the screen.
Varied widths and gaps, a steady camera, and a balanced mix of speed and precision.
Shorter off-centre ledges, faster pressure from the start, and stronger acceleration.
The faster Libre runs, the higher the next jump.
Use a wall to reverse direction.
Climb without missing to multiply points; long jumps stay upright with no looping.
Every bell speeds up the tower and the camera never moves back down.
Once an area has left the bottom of the screen, it cannot be reached again.
A fall with no reachable platform ends the run immediately.
The district changes every 100 floors.